Some of the brands I've worked with:
- The Guardian
- P&O Ferries
I'm Ash, a Freelance 2D/3D Motion Graphics Designer based in London & Surrey, UK.
Originally employed in print and production following an education in typographic design and having worked at agencies both large and small, I developed a wide range of skills working across numerous areas of design. As the industry evolved and shifted towards digital design I adapted my skills to suit with a focus on motion graphics.
I have developed a varied skill set utilising Adobe Creative Cloud, using After Effects and Cinema 4D, along with a wide range of plug-ins including X-Particles, Octane Render and Red Giants Trapcode Suite. I also have many years of experience using Photoshop to carry out image retouching and a wealth of knowledge using Illustrator and InDesign. Always keeping up-to-date with the latest technology, I am well-versed in using Mac and PC.
2D/3D Motion Graphics Designer
March 2019 – Present
Over the past several years whilst developing my skills as a motion graphics designer, I used my personal time to take on a number of training courses from School of Motion, GreyscaleGorilla, Learn Squared and LinkedIn Learning to push my skills further. I have a strong desire to continually learn new abilities and having reached a number of goals, I decided to embark on a new journey as a freelancer to offer my services to agencies and businesses large and small.
I have had many years experience working with Macs, but in 2017 I switched to and built my own PC, so I could utilise Nvidia GPUs for faster rendering using third-party render engines. While I am happy to work on-site, I am also setup fully at home with a powerful workstation to work remotely.
Having proven my design skills for a number of years and taking a series of training courses to advance my After Effects and Cinema 4D skills, I was promoted to senior designer to focus on the agency’s growing need for motion graphics.
I worked across a large range of projects from YouTube, Facebook and Twitter videos to large format event displays to outdoor digital advertising and retail displays.
Being technically minded I was always looking at how to enhance the software I was using by incorporating plug-ins and developing faster workflows. This included using X-Particles for Cinema 4D and incorporating the third party render engines Octane & Cycles 4D. As well as these I began using Red Giants Trapcode & Magic Bullet Suites for After Effects.
I became studio manager after Meteorite merged with MRM in late 2011. In addition to continuing the work that I was already doing for Meteorite’s clients, I took on further responsibilities and was able to work with a wider range of clients including Intel and Vauxhall. My duties also involved helping resolve any IT issues for the creative department, managing the agency’s font server and maintaining its large format printer.
In addition to my role as studio manager, I also applied my creative abilities to specialist design projects for all of our clients and any new business requirements. Design projects could range from print, emails and digital publishing, through to motion graphics.
In May 2008, I started working as a senior creative artworker for Meteorite, a large agency based in central London. Due to hard work and my creative, artwork and retouching abilities, I was often asked to work on the agency’s top projects. Clients included Costa Coffee, Expedia, Royal Mail, Post Office, Jumeriah Hotels, BlackBerry, Homebase, Standard Life and World Vision.
At the start of 2009, I took charge of the studio, while continuing to produce design and artwork to an extremely high standard. My suggestions for how we could improve the way projects were moved through the agency saw me promoted to the role of head of studio in 2010.
The new position involved managing the studio team, carrying out staff reviews, setting targets, training junior employees, liaising with client services and trafficking projects through the department to ensure tight deadlines were met without compromising on the quality of the work produced.
In my time at J2*, I had the privilege of working on some large and important projects for well-known brands, including Oxfam and Donington Park Race Course. During my role as creative artworker, I began developing my retouching skills and started using a Wacom tablet for increased accuracy.Being part of a larger company taught me how to work well in a team environment and improved my communication skills. I also gained valuable experience in handling requests from account handlers, often to very tight deadlines.
In 2003 I began working for Origin 1. As one of just three employees at the firm, I played an integral part in the running of the business and took on a wide range of responsibilities. This provided me with a great opportunity to build on my existing skills and develop new ones.
I handled all of Origin 1’s artwork and my role involved liaising with printers and signage companies to make sure all the work was created accurately. During my time with the company, I worked on numerous projects for the dentistry industry, promoting treatments like tooth whitening and veneers. For these projects, I produced original concepts and designs for logos, stationery and marketing material as well as internal and external shop signage. I also produced a number of luxury brochures for property developers in the London area. This involved creating highly technical vector floor and site plans in a variety of styles.
I was also responsible for managing the backup systems, filing paperwork and ordering stationery supplies. This gave me a good understanding of basic methods used in a successful company.
Some of the services I offer:
- 2D & 3D Animation
- Digital Advertising
- Social Media Posts
- Large Format Displays
- Character Animation
- Explainer Videos
- Visual Effects
- User Interfaces
- Event Videos
- 3D Modelling
April 2001 – April 2003
During my final year of college studying typographic design, I secured a job as a Designer in the design studio of a printing firm. I worked around my studies, producing creative designs and preparing artwork for the printing process.
My time working at a printers gave me a valuable and solid foundation to my career, helping me develop a thorough understanding of artwork and the print process.