Over 20 years of


My Background

I'm Ash,

a creative 2D & 3D Motion Graphics Freelancer based in London & Surrey, UK.
I enjoy working with agencies, production & broadcast companies, start-ups and directly with businesses large or small. I offer my services as a designer who's comfortable working as part of a team or as an art director concepting, crafting and guiding the creative myself.  

Originally employed in print and production following an education in typographic design and having worked at agencies both large and small, I developed a wide range of skills working across numerous areas of design and artwork. As the industry evolved and shifted towards digital design I adapted my skills to suit with a focus on motion graphics, animation and VFX. After many years in full-time employment and feeling unsatisfied in my role, I began freelancing so I could offer my skills to a broader range of clients in a wider variety of industries.

Skilled using Adobe After Effects, Maxon Cinema 4D, Octane & Redshift render engines, X-Particles, and Red Giant Complete (Trapcode, Magic Bullet & VFX Suites), I also have many years of experience using Adobe Creative Cloud including Premiere, Photoshop and Illustrator.

Throughout my career I've had some wonderful opportunities to work across a range of industries including Entertainment (Film & TV), Banking, Insurance, Charity, eCommerce, Electronics, Pharmaceuticals, Health & Beauty, Fashion, Gaming, Leisure, Travel & Tourism, Media, Property, Retail, Sports and Technology. Clients have included Nike, Asics, Microsoft, Warner Bros, EasyJet, Amazon, Intel, Citrix, Netflix, Costa Coffee, On Running, Cisco, MasterCard, EE, The Guardian & Observer, DELL, Expedia, Subway, Vauxhall and Xbox.

Where I've worked.


March 2019 –

2D & 3D Motion Graphics Designer.

Having a proven track record, I'm comfortable working either as a designer within a team environment or as an art director concepting and guiding the creative myself. I’ve been fortunate to work with a number of agencies including AKQA, Wunderman, Red Havas, Iris, Untold Studios and Sunset+Vine to name a few, as well as working B2B (business-to-business) with production companies, in-house and remotely with a number of local and international clients. The work has varied from 2D & 3D across product videos, explainer videos, corporate animations, opening credits, broadcast packages, character animation for children’s TV shows, pitch videos or social posts for numerous brands.

Although experienced in my craft, I'm continually developing my skills and regularly participate in training courses from School of Motion, Mograph Mentor, Learn Squared and LinkedIn Learning. I have a strong desire to learn new abilities and believe this to be a key trait of a good motion designer, as the industry is constantly evolving.


January 2013 –
March 2019

Senior Designer
(Motion Graphics).

Having proven my design skills for a number of years and taking a series of training courses to advance my After Effects and Cinema 4D skills, I was promoted to senior designer to focus on the growing need for motion graphics within the agency.

I worked across a large range of projects from YouTube, Facebook and Twitter videos to large format event displays to outdoor digital advertising and retail displays.

Being technically minded I was always looking at how to enhance the software I was using by incorporating plug-ins and developing faster workflows. This included using X-Particles for Cinema 4D and incorporating the third party render engines Octane & Cycles 4D. As well as these I began using Red Giants Trapcode & Magic Bullet Suites for After Effects.

MRM Meteorite.

December 2011 –
January 2013

Studio Manager

I became studio manager after Meteorite merged with MRM in late 2011. In addition to continuing the work that I was already doing for the agencies clients, I took on further responsibilities and was able to work with a wider range of clients including Intel and Vauxhall. My duties also involved helping resolve any IT issues for the creative department, managing the agency’s font server and maintaining its large format printer.

In addition to my role as studio manager, I also applied my creative abilities to specialist design projects for all of our clients and any new business requirements. Design projects could range from print, emails and digital publishing, through to motion graphics.


May 2008 –
December 2011

Senior Creative Artworker
/Head of Studio.

In May 2008, I started working as a senior creative artworker for Meteorite, a large agency based in central London. Due to hard work and my creative, artwork and retouching abilities, I was often asked to work on the agency’s top projects. Clients included Costa Coffee, Expedia, Royal Mail, Post Office, Jumeriah Hotels, BlackBerry, Homebase, Standard Life and World Vision.

At the start of 2009, I took charge of the studio, while continuing to produce design and artwork to an extremely high standard. My suggestions for how we could improve the way projects were moved through the agency saw me promoted to the role of head of studio in 2010.

The new position involved managing the studio team, carrying out staff reviews, setting targets, training junior employees, liaising with client services and trafficking projects through the department to ensure tight deadlines were met without compromising on the quality of the work produced.


November 2006 –
April 2008

Creative Artworker.

In my time at J2*, I had the privilege of working on some large and important projects for well-known brands, including Oxfam and Donington Park Race Course. During my role as creative artworker, I began developing my retouching skills and started using a Wacom tablet for increased accuracy.

Being part of a larger company taught me how to work well in a team environment and improved my communication skills. I also gained valuable experience in handling requests from account handlers, often to very tight deadlines.

Origin 1.

May 2003 –
October 2006

Creative Artworker.

In 2003 I began working for Origin 1. As one of just three employees at the firm, I played an integral part in the running of the business and took on a wide range of responsibilities. This provided me with a great opportunity to build on my existing skills and develop new ones.

I handled all of Origin 1’s artwork and my role involved liaising with printers and signage companies to make sure all the work was created accurately. During my time with the company, I worked on numerous projects for the dentistry industry, promoting treatments like tooth whitening and veneers. For these projects, I produced original concepts and designs for logos, stationery and marketing material as well as internal and external shop signage. I also produced a number of luxury brochures for property developers in the London area. This involved creating highly technical vector floor and site plans in a variety of styles.

I was also responsible for managing the backup systems, filing paperwork and ordering stationery supplies. This gave me a good understanding of basic methods used in a successful company.

Colne Press.

April 2001 –
April 2003


During my final year of college studying typographic design, I secured a job as a Designer in the design studio of a printing firm. I worked around my studies, producing creative designs and preparing artwork for the printing process.

My time working at a printers gave me a valuable and solid foundation to my career, helping me develop a thorough understanding of artwork and the print process.

Courses I've taken.

Cinema 4D

School of Motion


Mograph Mentor

Illustration for

School of Motion

VFX for

School of Motion

Stylised 3D

Mograph Mentor


School of Motion


School of Motion

Cinema 4D:
Zero to Hero.

Academy Class

After Effects:

Media Training

After Effects:
Zero to Hero.

Academy Class

Lets talk.

 Drop me a line and I'll be in touch.
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